Combat
Combat in MWarfare is automatic and based on ship/defense statistics. Understanding battle mechanics is crucial for success.
Combat Topics
| Topic | Description |
|---|---|
| Battle Mechanics | How combat works |
| Rapidfire | Bonus attacks system |
| Debris Fields | Post-battle resources |
Combat Overview
How Battles Work
- Attacker fleet arrives at target
- Combat begins automatically
- Rounds proceed until one side destroyed or 6 rounds pass
- Results calculated (loot, debris, losses)
- Surviving ships return home
Combat Rounds
- Maximum 6 rounds per battle
- Each round: all units fire once (plus rapidfire)
- Shields regenerate between rounds
- Battle ends when one side eliminated
Key Concepts
Attacker vs Defender
| Aspect | Attacker | Defender |
|---|---|---|
| Fleet | Sent on attack mission | Stationed + defenses |
| Losses | Ships destroyed | Ships + defenses |
| Rebuild | None | 70% of defenses |
| Loot | Takes resources | Loses resources |
Damage Calculation
Damage = Attack Power * (1 + Weapons Tech * 0.1)
Shield Absorption
Shield = Base Shield * (1 + Shielding Tech * 0.1)
Hull Points
Ship Hull = Base Hull
Defense Hull = Base Defense Hull * (1 + Defense Tech * 0.15)
Combat Outcome
Victory Conditions
- Attacker wins: Defender completely destroyed
- Defender wins: Attacker completely destroyed
- Draw: Neither side eliminated after 6 rounds
Loot Calculation
Attacker can take up to 50% of defender's resources:
Max Loot = (Metal + Crystal + Deuterium) * 0.5
Actual Loot = min(Max Loot, Fleet Cargo Capacity)
Defense Technology protection: A portion of daily production is protected before loot is calculated.
Protected = Daily Production * 0.05 * Defense Technology Level
Lootable = max(0, Stored Resources - Protected)
Combat Reports
After battle, both sides receive reports showing:
- Initial fleet compositions
- Round-by-round combat log
- Final losses
- Loot taken (if attacker won)
- Debris field created
Quick Tips
- Spy first - Never attack blind
- Calculate - Ensure profitable battle
- Send cargo - For loot collection
- Send recyclers - For debris
- Check defenses - Bombers for heavy defense