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Energy Technology

Energy Technology

Energy Technology is the foundation for advanced power systems and enables key technologies.


Overview

Property Value
Type Basic Technology
Lab Notes Research Lab level affects speed only
Enables Fusion research, other technologies

Description

Energy Technology represents advances in power generation, storage, and distribution. It unlocks many advanced researches (including Fusion) and provides a broad energy boost.


Research Costs

Formula

Crystal = 800 * 2^(Level - 1)
Deuterium = 400 * 2^(Level - 1)

Cost Table

Level Crystal Deuterium
1 800 400
2 1,600 800
3 3,200 1,600
4 6,400 3,200
5 12,800 6,400
8 102,400 51,200
12 1,638,400 819,200

Energy Production Bonuses

Each level of Energy Technology increases energy production from your power sources by 5%:

Energy Source Bonus per Level
Solar Satellite +5%
Fusion Reactor +5%
Solar Plant +5%

Example: At Energy Technology level 10:

  • All power sources produce 50% more energy (1.5x base)

This makes Energy Technology valuable beyond just unlocking buildings, and it stacks with the larger energy boost from Fusion research.


Unlocks

Energy Technology enables:

Level Unlocks
1 Combustion Drive research
3 Milestone toward Fusion research and Mobile Shield Technology
4 Ion Technology research, Fusion research
5 Strong milestone for advanced research plans
8 Common target before late-game research scaling
12 Terraformer building

Strategy

Priority

Energy Technology is a high priority:

  • Boosts all energy production (Solar Satellites, Fusion Reactors, Solar Plants)
  • Indirectly required for Fusion Reactor via Fusion research
  • Strong foundation for broad research progression
  • Level 3-4 is early game goal
  • Level 12 for Terraformer (late game)

Development Path

Typical progression:

  1. Level 1: Unlock Combustion Drive
  2. Level 4: Unlock Fusion research
  3. Level 4: Research Ion Technology
  4. Level 8: Hyperspace Technology
  5. Level 12: Terraformer access

Related Technologies