Research Lab
The Research Lab is where scientists develop new technologies to advance your empire.
Overview
| Property | Value |
|---|---|
| Type | Research Facility |
| Function | Conduct technology research |
| Prerequisites | None |
Description
The Research Lab is the center of technological advancement. Scientists here work on everything from improved engines to devastating weapons. Higher levels reduce research time.
Research Capabilities
Research Time
Higher Research Lab levels reduce research time:
Research Time = Base Time / Universe Speed
Note: Research speed uses the effective combined level of all eligible Research Labs across your empire.
Technology Availability
Research prerequisite gating is enabled. Research Lab level affects research speed; prerequisites determine whether a research can be started.
Construction Costs
Formula
Metal = 200 * 2^Level
Crystal = 400 * 2^Level
Deuterium = 200 * 2^Level
Cost Table
| Level | Metal | Crystal | Deuterium |
|---|---|---|---|
| 1 | 200 | 400 | 200 |
| 2 | 400 | 800 | 400 |
| 3 | 800 | 1,600 | 800 |
| 4 | 1,600 | 3,200 | 1,600 |
| 5 | 3,200 | 6,400 | 3,200 |
| 6 | 6,400 | 12,800 | 6,400 |
| 10 | 102,400 | 204,800 | 102,400 |
| 12 | 409,600 | 819,200 | 409,600 |
Strategy
Level Priorities
- Level 1-4: Strong early research speed boost
- Level 6-10: Mid-game research acceleration
- Level 10+: High-impact for long and expensive research
Research Focus
Early game priority research:
- Espionage Technology (spy on enemies)
- Computer Technology (fleet slots at even levels)
- Combustion Drive (faster ships)
- Energy Technology (fusion power)
Main Research Planet
- Research continues even if you change planets
- But can only start research from one planet at a time
- Choose your most developed planet as research hub
- Eligible empire labs are combined for research speed
Related Facilities
- Recon Technology - Unlocks Recon missions
- Robotics Factory - Doesn't affect research time