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Bomber

Bomber

The Bomber is a specialized ship designed to destroy planetary defenses with devastating rapidfire against all defense structures.


Statistics

Property Value
Structural Integrity 150,000
Shield Strength 1,500
Attack Power 2,000
Cargo Capacity 1,000
Base Speed 6,000
Fuel Consumption 1,000
Drive Impulse (Hyperspace at level 8)

Cost

Resource Amount
Metal 100,000
Crystal 50,000
Deuterium 30,000

Requirements

Requirement Level
Shipyard 8

Drive Upgrade

At Hyperspace Drive Level 8, Bombers are retrofitted with Hyperspace Drives:

  • Drive classification updates; Hyperspace bonuses already apply globally
  • Fuel costs still scale with Hyperspace levels

Combustion Drive adds +10% speed per level to all ships, Impulse Drive adds +20% per level (with a +5% fuel cost per level), and Hyperspace Drive adds +30% per level (with a +10% fuel cost per level).


Rapidfire

Bomber Has Rapidfire Against ALL Defenses

Target Rapidfire
Rocket Launcher 75
Light Laser 75
Heavy Laser 45
Ion Cannon 20
Gauss Cannon 200
Plasma Turret 15
Espionage Probe 5
Solar Satellite 5

Ships With Rapidfire Against Bomber

Attacker Rapidfire
Destroyer 2
Deathstar 20

Strategy

Strengths

  • Rapidfire against ALL defense types
  • Excellent shields (1,500)
  • High structural integrity
  • Essential for breaking turtles

Weaknesses

  • Very slow (6,000 base speed)
  • High fuel consumption
  • Expensive to build
  • Requires Plasma Technology

Use Cases

  1. Defense breaking: Primary role
  2. Turtle busting: Counter defensive players
  3. Siege warfare: Sustained attacks on fortified planets
  4. IPM alternative: Cheaper than missile strikes

Fleet Composition

Bombers are essential when:

  • Attacking heavily defended planets
  • Breaking turtle players
  • Combined with combat ships for protection

Combat Analysis

Defense Destruction

Bombers excel against defenses:

  • Gauss Cannon (200x): Extremely effective
  • Rocket Launcher (75x): Clears fodder quickly
  • Light Laser (75x): Eliminates efficiently
  • Plasma Turret (15x): Even works vs strongest defense

Tactical Notes

  • Always escort Bombers with combat ships
  • Their slow speed makes timing critical
  • High fuel consumption requires planning

Turtle Counter

Against defensive ("turtle") players:

  1. Scout defenses with probes
  2. Calculate required Bombers
  3. Send with combat escort
  4. Bombers destroy defenses
  5. Combat ships handle any fleet

Without Bombers, attacking heavy defenses is extremely costly.


Related Ships