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Crystal

Crystal

Crystal is a rare mineral used for electronic components, advanced alloys, and high-tech manufacturing.


Overview

Property Value
Source Crystal Mine
Storage Crystal Storage
Color Blue
Abundance Medium

Production

Crystal is produced by the Crystal Mine. Production is slower than metal but crystal is used in smaller quantities.

Base Production

Planets have minimal base crystal production:

  • Base: 200 crystal per hour (at universe speed 1x, before position bonus)

Mine Production Formula

Production = 200 * Level * 1.1^Level * Temperature Modifier * Position Bonus * Universe Speed * Production Factor

Production Factor drops when your energy is negative.

See Crystal Mine for detailed production tables and modifiers.


Energy Consumption

Crystal Mines consume energy:

Energy = 10 * Level * 1.1^Level

Same consumption as Metal Mines at equivalent levels.


Uses

Crystal is essential for advanced components:

Electronics

  • Computer systems
  • Sensor arrays
  • Communication equipment

Ships

  • Control systems
  • Weapon targeting
  • Shield generators
  • All ships require crystal

Research

  • Most technologies need crystal
  • Often the primary research cost

Defense

  • Targeting systems
  • Energy weapons
  • Shield components

Planet Position Bonus

Planet position affects crystal production. See Crystal Mine for the exact position and temperature bonuses.


Strategy

Early Game

  • Build Crystal Mine after Metal Mine
  • Keep ratio of roughly 2:1 (Metal:Crystal levels)
  • Essential for Research Lab

Mid Game

  • Crystal often becomes the bottleneck
  • Consider outer planets for crystal colonies
  • Balance with shipyard needs

Late Game

  • Most expensive ships need lots of crystal
  • Deathstar: 8,000,000 crystal
  • Strategic importance increases

Crystal vs Metal

Aspect Metal Crystal
Production Rate Faster Slower
Usage Volume Higher Lower
Tech Importance Lower Higher
Ship Electronics Less More
Typical Ratio 2 1