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Military Ships

Military Ships

Military ships are your primary combat vessels. Each serves a different tactical purpose.


Combat Ship Summary

Ship Integrity Shields Attack Speed Cargo
Light Fighter 8,000 20 100 15,000 100
Heavy Fighter 20,000 50 300 12,000 250
Cruiser 60,000 100 900 18,000 1,750
Battleship 150,000 400 2,000 10,000 4,000
Battlecruiser 125,000 800 1,750 12,000 1,500
Bomber 150,000 1,500 2,000 6,000 1,000
Destroyer 250,000 1,500 5,000 7,000 5,000
Deathstar 20,000,000 100,000 200,000 1,000 1,000,000

Ship Roles

Light Fighter

  • First combat ship available
  • Cheap and fast to produce
  • Vulnerable to rapidfire

Heavy Fighter

  • Improved Light Fighter
  • Better survivability
  • Still relatively cheap

Cruiser

  • Anti-fighter specialist
  • Rapidfire vs Light Fighters
  • Balanced stats

Battleship

  • Heavy assault ship
  • High attack power
  • Good cargo capacity

Battlecruiser

  • Fleet interceptor
  • Rapidfire vs many ships
  • Specialized role

Bomber

  • Anti-defense specialist
  • Rapidfire vs defenses
  • Essential for attacking turtles

Destroyer

  • Highest firepower warship
  • Rapidfire vs Battlecruisers
  • End-game combat ship

Deathstar

  • Ultimate weapon
  • Can destroy moons
  • Incredibly expensive

Rapidfire Matrix

Ships with significant rapidfire advantages:

Attacker Target Rapidfire
Cruiser Light Fighter 6
Battlecruiser Small Cargo 3
Battlecruiser Large Cargo 3
Battlecruiser Cruiser 4
Destroyer Battlecruiser 2
Deathstar All ships 5-250

Cost Efficiency

Damage per Metal Equivalent

Considering resource ratios (Crystal = 1.5x Metal, Deuterium = 3x Metal):

Ship Cost (M equiv) Attack Efficiency
Light Fighter 9,000 100 0.011
Heavy Fighter 24,000 300 0.013
Cruiser 82,500 900 0.011
Battleship 135,000 2,000 0.015
Destroyer 450,000 5,000 0.011

Build Requirements Summary

Current server rules for military ship construction:

Ship Shipyard
Light Fighter 1
Heavy Fighter 3
Cruiser 5
Battleship 7
Battlecruiser 8
Bomber 8
Destroyer 9
Deathstar 12