Light Fighter
The Light Fighter is the first combat ship available, cheap and quick to produce.
Statistics
| Property |
Value |
| Structural Integrity |
8,000 |
| Shield Strength |
20 |
| Attack Power |
100 |
| Cargo Capacity |
100 |
| Base Speed |
15,000 |
| Fuel Consumption |
30 |
| Drive |
Combustion |
Cost
| Resource |
Amount |
| Metal |
6,000 |
| Crystal |
2,000 |
| Deuterium |
0 |
Requirements
| Requirement |
Level |
| Shipyard |
1 |
Rapidfire
Light Fighter Has Rapidfire Against
| Target |
Rapidfire |
| Espionage Probe |
50 |
| Solar Satellite |
25 |
Ships With Rapidfire Against Light Fighter
| Attacker |
Rapidfire |
| Heavy Fighter |
5 |
| Cruiser |
20 |
| Deathstar |
500 |
Strategy
Strengths
- Very cheap to produce
- Quick build time
- Available early game
- Good for initial raids
Weaknesses
- Low durability
- Vulnerable to Cruisers
- Low cargo capacity
- Outclassed in late game
Use Cases
- Early raids: First combat capability
- Fodder: Absorb enemy fire
- Numbers: Quantity over quality
- Screening: Protect valuable ships
Fleet Composition
Light Fighters work best as:
- Cannon fodder in large battles
- Early game raiding force
- Defensive screening
Combat Tips
- Cruisers hard-counter Light Fighters
- Use in large numbers
- Expendable in big battles
- Not ideal for solo attacks late game
Related Ships