Cruiser
The Cruiser is an anti-fighter specialist with rapidfire against Light Fighters.
Statistics
| Property | Value |
|---|---|
| Structural Integrity | 60,000 |
| Shield Strength | 100 |
| Attack Power | 900 |
| Cargo Capacity | 1,750 |
| Base Speed | 18,000 |
| Fuel Consumption | 450 |
| Drive | Impulse |
Cost
| Resource | Amount |
|---|---|
| Metal | 45,000 |
| Crystal | 15,000 |
| Deuterium | 5,000 |
Requirements
| Requirement | Level |
|---|---|
| Shipyard | 5 |
Rapidfire
Cruiser Has Rapidfire Against
| Target | Rapidfire |
|---|---|
| Light Fighter | 20 |
| Espionage Probe | 75 |
| Solar Satellite | 50 |
| Rocket Launcher | 30 |
Ships With Rapidfire Against Cruiser
| Attacker | Rapidfire |
|---|---|
| Battlecruiser | 25 |
| Deathstar | 75 |
Strategy
Strengths
- Excellent vs Light Fighters
- Good speed
- Decent cargo for raiding
- Balanced stats
Weaknesses
- Vulnerable to Battlecruisers
- Moderate durability
- Mid-tier in late game
Use Cases
- Anti-fighter: Counter Light Fighter swarms
- Raiding: Good speed/cargo balance
- Fleet backbone: Solid mid-game choice
- Defense clearing: Rapidfire vs Rocket Launchers
Fleet Composition
Cruisers excel when:
- Facing Light Fighter-heavy enemies
- As mid-game primary combat ship
- Combined with heavier ships for balance
Combat Tips
- Use against fighter-heavy opponents
- Avoid Battlecruiser-heavy fleets
- Good raiding ship due to speed/cargo
- Effective vs early defenses
Related Ships
- Light Fighter - Primary target
- Battlecruiser - Counter ship
- Battleship - Heavier alternative