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Metal

Metal

Metal is the most abundant and widely used resource in the universe. It forms the backbone of all construction.


Overview

Property Value
Source Metal Mine
Storage Metal Storage
Color Gray
Abundance High

Production

Metal is produced by the Metal Mine. Production increases with mine level.

Base Production

Even without mines, planets have minimal base production:

  • Base: 300 metal per hour (at universe speed 1x, before position bonus)

Mine Production Formula

Production = 200 * Level * 1.1^Level * Temperature Modifier * Position Bonus * Universe Speed * Production Factor

Production Factor drops when your energy is negative.

See Metal Mine for detailed production tables and modifiers.


Energy Consumption

Metal Mines consume energy to operate:

Energy = 10 * Level * 1.1^Level
Level Energy Required
5 81
10 259
15 670
20 1,577

Uses

Metal is required for virtually everything:

Buildings

  • All buildings require metal
  • Often 50-70% of total cost is metal

Ships

  • Hull construction
  • Basic components
  • Highest material by volume

Defense

  • Structural framework
  • Mounting hardware
  • Ammunition

Research

  • Some technologies require metal
  • Generally less than crystal/deuterium

Planet Position Bonus

Planet position applies a multiplier after temperature. See Metal Mine for the exact position bonuses.


Strategy

Early Game

  • Prioritize Metal Mine levels
  • Metal is your primary bottleneck
  • Always keep upgrading

Mid Game

  • Balance with crystal production
  • Consider planet positions for specialization
  • Upgrade storage before hitting caps

Late Game

  • Metal becomes less of a bottleneck
  • Focus on crystal and deuterium ratios
  • Use cargo ships to redistribute