Ion Cannon
The Ion Cannon fires concentrated ion beams with exceptional shield-piercing capabilities.
Statistics
| Property | Value |
|---|---|
| Attack Power | 300 |
| Shield Strength | 1,500 |
| Structural Integrity | 15,000 |
Cost
| Resource | Amount |
|---|---|
| Metal | 5,000 |
| Crystal | 15,000 |
Requirements
| Requirement | Level |
|---|---|
| Shipyard | 4 |
| Ion Technology | 4 |
Rapidfire Against Ion Cannon
| Attacker | Rapidfire |
|---|---|
| Bomber | 20 |
| Deathstar | 150 |
Strategy
Strengths
- Exceptional shields (1,500)
- Lower Bomber rapidfire than others
- Moderate cost
- Crystal-efficient if metal-poor
Weaknesses
- Low attack power
- Crystal-heavy cost
- Requires Ion Technology
- Not a primary damage dealer
Use Cases
- Shield buffer: Absorb damage for other defenses
- Bomber resistance: Less vulnerable than Gauss
- Crystal sink: Use excess crystal
- Support defense: Pair with damage dealers
Shield Focus
Ion Cannons have the highest shield ratio:
Shield (1,500) / Attack (300) = 5:1
This makes them excellent at absorbing damage in the early combat rounds.
Cost Analysis
Comparison
| Defense | Shields | Attack | Shield/Attack |
|---|---|---|---|
| Heavy Laser | 200 | 800 | 0.25 |
| Ion Cannon | 1,500 | 300 | 5.0 |
| Gauss Cannon | 500 | 2,500 | 0.2 |
Ion Cannons are the shield specialists.
Defense Composition
Recommended Use
Combine Ion Cannons with damage dealers:
- Ion Cannons absorb initial damage
- Heavy Lasers/Gauss deal damage
- Shield Domes protect everything
Related Defenses
- Heavy Laser - Damage-focused
- Gauss Cannon - High damage
- Small Shield Dome - Planetary shielding