Combat Simulator
The combat simulator lets you preview a 1v1 battle outcome with the live battle engine before you commit to an attack.
How to Open
- Use the radial menu and select the simulator.
- From an espionage report, export the JSON payload and import it into the simulator.
What It Simulates
- Single-run, 1v1 battle only.
- Ships and defense for both attacker and defender.
- Tech levels for Weapons, Shields, Defense, Computer, and Hyperspace.
Inputs
Units
- Add ships and defense for both sides.
- Defense is defender-only.
Resources
- Defender resources are used for loot estimation.
Techs
- Tech inputs are capped at level 30.
Fuel (Optional)
- Toggle Count Fuel to estimate deuterium fuel cost for the attacker fleet.
- Enter start and target coordinates in
G:S:Pformat.
Scaling Rules
- If total units exceed 1,000,000, all counts are scaled down by 10 for the simulation.
- If total units exceed 10,000,000, results are scaled back up after the sim runs.
- Simulations over 100,000,000 total units are blocked.
Results
- Result: Victory, Defeat, or Draw
- Attacker / Defender Losses: Resource cost of units destroyed
- Debris: Generated from destroyed ships (and defense recovery rules)
- Looted: Resources collected by surviving attacker cargo
- Profit: Loot + (optional debris) - attacker losses - fuel cost
Export / Import JSON
You can export data from espionage reports and import it into the simulator:
- Click Export to simulator on the report.
- Paste the JSON into the simulator and click Import JSON.