Facilities
Facilities are advanced structures that provide special capabilities beyond basic resource production.
Construction Facilities
Speed up building and ship construction:
| Facility | Function |
|---|---|
| Robotics Factory | Speeds all building construction |
| Shipyard | Builds ships and defenses |
| Nanite Factory | Dramatically accelerates construction |
Research Facilities
Enable technological advancement:
| Facility | Function |
|---|---|
| Research Lab | Conduct technology research |
| Intel Relay | Required prerequisite for Recon Technology |
| Recon Technology | Unlocks Recon missions |
Defense & Military
Support military operations:
| Facility | Function |
|---|---|
| Missile Silo | Store and launch missiles |
Planetary Development
Expand and enhance your planets:
| Facility | Function |
|---|---|
| Terraformer | Increase usable planet fields |
Lunar Facilities
Only buildable on moons:
| Facility | Function |
|---|---|
| Lunar Base | Enable moon development |
| Sensor Phalanx | Detect enemy fleet movements |
| Jump Gate | Instant fleet teleportation |
Priority Guide
Early Game
- Robotics Factory (level 2-5)
- Shipyard (level 2-4)
- Research Lab (level 1-6)
Mid Game
- Robotics Factory (level 10)
- Research Lab (level 10+)
- Nanite Factory (level 1-3)
- Missile Silo (if needed)
Late Game
- Nanite Factory (level 5+)
- Recon Technology research
- Lunar facilities (Phalanx, Jump Gate)