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Facilities

Facilities

Facilities are advanced structures that provide special capabilities beyond basic resource production.


Construction Facilities

Speed up building and ship construction:

Facility Function
Robotics Factory Speeds all building construction
Shipyard Builds ships and defenses
Nanite Factory Dramatically accelerates construction

Research Facilities

Enable technological advancement:

Facility Function
Research Lab Conduct technology research
Intel Relay Required prerequisite for Recon Technology
Recon Technology Unlocks Recon missions

Defense & Military

Support military operations:

Facility Function
Missile Silo Store and launch missiles

Planetary Development

Expand and enhance your planets:

Facility Function
Terraformer Increase usable planet fields

Lunar Facilities

Only buildable on moons:

Facility Function
Lunar Base Enable moon development
Sensor Phalanx Detect enemy fleet movements
Jump Gate Instant fleet teleportation

Priority Guide

Early Game

  1. Robotics Factory (level 2-5)
  2. Shipyard (level 2-4)
  3. Research Lab (level 1-6)

Mid Game

  1. Robotics Factory (level 10)
  2. Research Lab (level 10+)
  3. Nanite Factory (level 1-3)
  4. Missile Silo (if needed)

Late Game

  1. Nanite Factory (level 5+)
  2. Recon Technology research
  3. Lunar facilities (Phalanx, Jump Gate)