Material Physics
Material Physics is a high-end research that cuts the cost of every ship and defense you build. Once researched, all ship and defense costs are reduced by 25%.
Quick Stats
| Property | Value |
|---|---|
| Type | Engineering Research |
| Lab Notes | Research Lab level affects speed only |
| Effect | -25% ship and defense cost |
| Prerequisites | Research Lab 8, plus the section 3 unlock requirement (4 cumulative section 2 levels) |
Cost & Requirements
| Resource | Amount |
|---|---|
| Metal | 8,000 |
| Crystal | 6,000 |
| Deuterium | 2,000 |
Requirements:
- Research Lab level 8
- Energy Technology level 6
- Weapon Technology level 6
- Defense Technology level 6
How The Discount Works
Discounted Cost = Base Cost * 0.75
The reduction applies to every ship and defense you build, whether it is queued, batch-built, or purchased through the shipyard. Additional levels do not provide extra discounts.
Strategy Tips
- Best before fleet spikes: Research it before large ship production runs.
- Defense economy: Big shield domes and plasma turrets become much cheaper.
- Stacks with production boosts: More income + lower costs = faster expansion.
Related
- Weapons Technology - Related technology for advanced builds
- Defense Technology - Related technology for stronger fixed defenses
- Plasma Technology - Heavy defense unlocks
- Shipyard - Where ship costs are applied