Civil Ships
Civil ships handle non-combat operations: transportation, colonization, intelligence, and utility functions.
Civil Ship Summary
| Ship | Purpose | Cost (M/C/D) |
|---|---|---|
| Small Cargo | Resource transport | 5K/5K/250 |
| Large Cargo | Heavy transport | 12K/12K/0 |
| Colony Ship | Colonization | 30K/20K/10K |
| Recycler | Debris collection | 25K/15K/5K |
| Wayfinder | Deep-space exploration | 10K/16K/9K |
| Espionage Probe | Intelligence | 500/2K/250 |
| Solar Satellite | Energy | 0/2K/500 |
Detailed Comparison
| Ship | Integrity | Shield | Speed | Cargo |
|---|---|---|---|---|
| Small Cargo | 7,500 | 25 | 18,000 | 10,000 |
| Large Cargo | 25,000 | 50 | 14,500 | 50,000 |
| Colony Ship | 50,000 | 200 | 5,500 | 250,000 |
| Recycler | 40,000 | 20 | 8,000 | 50,000 |
| Wayfinder | 32,000 | 80 | 12,000 | 16,000 |
| Espionage Probe | 1,000 | 0 | 1,000,000 | 10 |
| Solar Satellite | 2,000 | 1 | 0 | 0 |
Usage Guide
Small Cargo
- Early game transport
- Fast delivery
- Fleetsaving
- Raiding loot transport
Large Cargo
- Bulk transport
- Colony supply
- Large-scale fleetsaving
- More efficient per trip
Colony Ship
- Colonize new planets
- One-way trip (consumed)
- Essential for expansion
Recycler
- Collect battle debris
- Recover destroyed resources
- Essential for profitable combat
Wayfinder
- Deep-space exploration specialist
- Required to launch Exploration missions
- Balanced for risk-heavy anomaly routes
Espionage Probe
- Spy on enemies
- Extremely fast
- Gather intelligence
Solar Satellite
- Generate energy
- No fuel, no building slot
- Vulnerable to attack
Fuel and Cargo
Cargo Carries Fuel
Important: Fleet fuel is stored in cargo during travel. Your fleet can only travel as far as its cargo can carry fuel.
Available cargo = Total cargo - Fuel required
Long-Distance Travel
For cross-galaxy missions, you need significant cargo capacity:
- Galaxy travel costs:
base_fuel × 10 × galaxies - System travel adds additional fuel
- Ensure cargo ships are included for long trips
See Fleet Mechanics for detailed formulas.
Fleet Composition
Raiding Fleet
- Combat ships for attack
- Cargo ships for loot (and fuel on long trips!)
- Recyclers for debris
Transport Fleet
- Large Cargos for efficiency
- Small Cargos for speed
- Account for fuel in cargo space
Expansion Fleet
- Colony Ship
- Cargo ships with resources
- Plan for fuel on distant colonies